Checkpoints and Death
Coding 1 - The Learning » Devlog



Here I have learned to add a "death" condition that connects to a checkpoint system that brings you to a checkpoint (which is when the player collides with it saves it locations) and when the player collides with the "lava" they "die" and go to the check point.
Get Coding 1 - The Learning
Coding 1 - The Learning
Status | Released |
Author | Fado Loyahl |
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- Elevator Now68 days ago
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